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August 12th, 2010

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Puzzle Quest: Challenge of the Warlords is a game developed by Australian company Infinite Interactive and published by D3 Publisher. The game combines role-playing with strategy and puzzle elements. It utilizes a competitive Bejeweled-style playfield to simulate combat and other activities common to role-playing games.

The game was first published simultaneously for the Nintendo DS and PlayStation Portable in early 2007, and several ports to other systems were subsequently announced. The Xbox Live Arcade version was released on October 10, 2007.[4] The Wii version came out on November 29, 2007.[5] The retail version for Windows came out on October 22, 2007[6], although the downloadable PC version was available as of October 10, 2007[3]. A version for PlayStation 2 was released on November 13, 2007, and was followed by a mobile version for cell phones in early 2008.[7] It was released for PlayStation 3 on October 9, 2008 through the PlayStation Network, and for the iPhone OS through the App Store on December 23, 2008[8].

On November 16, 2007 at Game Connect, a conference for Australian game developers, lead designer Steve Fawkner announced that Infinite Interactive is working on a free, web-based game that will tie-in with Puzzle Quest and the developer's future titles[9].

In a D3 Publisher press release regarding the hiring of Adam Roberts as VP of Europe, a sequel was announced for Puzzle Quest with a 2008 release date.[10] At the 2008 Game Developers Conference, Galactrix became publicly known as Puzzle Quest: Galactrix.[11

Puzzle Quest features an epic story, based in the Warlords game universe. Players assume the role of a character with various statistics such as combat ability, morale, and magical affinity. A character's predisposition toward individual attributes and spells is determined by the selection of one of four professions at the start of the game. During play, the player takes on quests as part of the main storyline, as well as accepting side quests in order to gain items, experience and gold. Gold can be used to buy equipment that offers bonuses in combat, or it can be used to build up a citadel that unlocks additional content and customization for the character.

The game uses a simple map, and as players accept quests, new towns, cities, and other points of interest appear as available destinations. Each location is connected together by roads, and foes periodically appear between locations, blocking movement until they are defeated. Key quest locations are also marked on the map, and completing quests typically involves visiting such locations in order to defeat one or more opponents in one-on-one battles

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Puzzle Quest click here:

Author: Muhammad Umer